- Industry: Software
- Number of terms: 4366
- Number of blossaries: 1
- Company Profile:
A customizable collection of tools located directly below the status line, useful for storing tools and frequently-used items.
Industry:Software
A display technique that shows a geometric object in a solid shaded surface.
Industry:Software
A feature that lets you control which reference files are loaded when you open a file. This improves file opening performance for large scenes.
By saving out the selective load settings with a given file, or building a set before opening the file, you can reduce the time it takes to open a large file by only loading reference files of interest.
Industry:Software
A geometry object display technique that can quickly shade the surfaces of objects. Smooth shading is more realistic but slower than flat shading or wireframe display.
Industry:Software
A light that shines evenly within a narrow range of directions (defined by a cone) from the light’s location. Spot lights create a beam of light that gradually becomes wider (for example, a flashlight or car headlight).
Industry:Software
A method of using one display layer to view referenced files in your scene. Display layers from the referenced scene are added to the display layer of the current scene (along with display layers from other referenced files).
This method avoids creating duplicate display layers when you want the same display layer to be visible throughout your scene.
Industry:Software
A method of viewing a smoothed version of a polygonal model even while working with a coarser version of the same model with fewer components to reshape or animate.
For smooth proxy, a polygonal mesh smooths the selected polygon mesh by adding polygons and keeps the original unsmoothed mesh as a proxy. A node connexion is made between the proxy and smoothed version of the mesh so that changes to the proxy's shape or topology update the smoothed version of the mesh.
Industry:Software
A network of connected nodes that control specific aspects of the shading effect. Shading networks define how various colour and texture nodes work with associated lights and surfaces. The placement of textures on surfaces is also controlled by nodes within the network.
You can connect nodes in a shading network in a non-linear way to create the effects you want. You can also share nodes to create visual relationships or make rendering more efficient.
Industry:Software
A node that holds an object’s geometry attributes or attributes other than the object’s transform node attributes. A shape node is always a child of a transform node. Unlike transform nodes, shape nodes do not appear in the Outliner by default.
Industry:Software
A process that lets you view digitised video in real time, so that you can synchronise each frame in an animation to a digitised background.
Industry:Software